Showing posts with label Gremlin. Show all posts
Showing posts with label Gremlin. Show all posts

Friday, May 22, 2015

Movie Review - Jurassic Park

Jurassic Park
Based on the book by Michael Crichton
Starring: Sam Neill, Laura Dern, Jeff Goldblum, Richard Attenborough, Ariana Richards, Joseph Mazzello, Bob Peck, Martin Ferrero, Wayne Knight, Samuel L. Jackson, Cameron Thor, Miguel Sandoval, Gerald R. Molen, BD Wong, Richard Kiley, and Greg Burson
Release Date: June 11th, 1993
Rating: ★★
To Buy

After the death of a worker on his theme resort on an island off the coast of Costa Rica, John Hammond has to agree to an inspection that his investors are demanding through their lawyer Gennaro. Gennaro is bringing in the mathematician Ian Malcolm as his auditor, seeing as Malcolm did projections for the project and predicted it's failure. Hammond brings in paleontologist Doctor Grant and paleobotanist Doctor Sattler, as people with a vested interest in his idea as well as being dependant on his grant money to fund their dig. The truth of Jurassic Park is that they have brought dinosaurs back from extinction to serve as the attractions in an amusement park. Hammond has also brought his grandchildren so that his "guests" can see that the park is designed with children in mind. Of course no one listens to Malcolm's dire warnings and everyone is enraptured by the novelty and majesty on display, never thinking about the risks; and for some, only the monetary rewards. But it is one person thinking about his own monetary gain that puts everyone's lives in danger and the future of the park in jeopardy.

Prior to this past weekend I had only seen Jurassic Park the once. At the one dollar budget cinema. With my mom. After I read the book for my high school biology class. What can I say? There weren't Muppets in it, teenage me wrote it off. Of course I'd catch bits and pieces over the years on TV, those "famous" and "memorable" scenes that everyone remembers, but never did I sit down and watch it in it's entirety. Unlike the book which relied a little on that adolescent knowledge of dinosaurs that still resides in us all, there is no doubt in my mind that Spielberg made this movie for eleven year old boys; as evidenced by the fact that my brother has seen this film innumerable times in the theater and I'm sure if pushed could have recited the movie word for word. Re-watching it with him I was alerted to not only when the "big scenes" were coming up, but also when the funniest ones where, ie, when Tim gets electrocuted. Overall though I was left with this impression of mystification. This was the highest grossing film until Titanic came out? Seriously!?!

I really wish I could read the script that Crichton wrote, before the exposition and violence was removed; in other words, before talking DNA cartoons took over the exposition. It was like having that stupid talking paperclip in Word pop up to annoy you, offer no good advice, and then stick around long after he'd worn out his welcome. There is no way around the fact that Jurassic Park is schlocky! Yes, I know, I was shocked by schlock! That little talking DNA cartoon is symbolic of everything that went wrong with the new script from a man most known for the unwatchable Death Becomes Her. The plot was streamlined almost into irrelevance, the characters became more stereotypical, look at Doctor Sattler mooning over children and sighing wistfully over her ticking biological clock, Hammond isn't a bad guy, he's just an old showman, not that Spielberg would be that obvious to show his hand and his simulacrum, oh yes, he would. And how can we hook those eleven-year-old boys? Add bathroom humor. Literally. Gennaro, who in the book has depth as a family man and as a lawyer really steps it up to be a hero dies ignominiously on a toilet. What The Hell Spielberg! Plus dino snot! Oh, and, heaven forbid carnivore and herbivore are too complicated, let's call them meat-o-saurus and veggie-o-saurus.

If it wasn't for the dumbing down of themes and concepts, then time itself would have destroyed this film. Yes folks, it's time to talk about CGI. Old school CGI, which is exactly what Jurassic Park is, is laughable. I've heard it said that if I were to watch it on Blu-ray it would have been worse... but it was bad enough already. The majestic scenes of the dinos grazing across the fields looks like a bad children's book illustration, but really, it's the fake lake that made me laugh out loud. The truth is technology is changing so rapidly unless it's a physical effect whatever technology was used to make it is already obsolete by the time the movie comes out and as time goes on it looks worse and worse. Thankfully, and surprisingly, there aren't that many dinosaurs in the movie and quite a fair amount of them were made as animatronic. The animatronics hold up far better then any of the CGI, but there's still a schlockiness to them. There's a jitter to the dinosaurs that made me repeatedly think of Gremlins and other low budget horror films. Not to mention the baby raptor looks like the chestburster from Alien... a franchise Stan Winston and his team worked on, so, not that unfair a comparison. Unless you have some special connection to this film you will only be able to see all that is wrong and nothing that is right.

The main aspect of the film that as a designer drove me up the wall is that while in the book they are more then a year away from the launch of the Park and haven't yet moved onto branding and merchandise, here the park is fully branded thanks to Chip Kidd's iconic logo and get your t-shirts while they're hot! It should be noted the in the movie the park isn't opening for over a year as well. I want to know if this was a subtle way to make the "Park" seem real, more like Disneyland, or if it was just to sell merchandise. I want to think it was the former, but the cynic in me knows it was the later. Re-watching Jurassic Park I realized that the entire movie was made to sell merchandise to those rapt eleven-year-olds. As certain scenes came on my brother would be saying things like, oh, you could buy that raptor enclosure as a playset, or the whole visitor's center was another playset. In fact, he pointed out that Jurassic Park was the last big movie to bother with elaborate playsets. But not to fear, it didn't just have playsets and action figures! There were video games and t-shirts and stuffed animals. You name it, Jurassic Park had it. The biggest irony being the ride at Universal Studios! Seriously?!? Do you not get the irony here?

There are two redeeming factors to the film. The first is that Doctor Grant is insufferably rude to those annoyingly precocious children and it gave me some ersatz joy to see the snark seeing as for the entirety of the book I wanted those brats dead. Secondly, and most importantly, the genius that is Jeff Goldblum. It doesn't surprise me in the least that when a sequel was thought of they wanted it to be all about Ian Malcolm. Of course it had problems canonically because Crichton killed off Malcolm at the end of the first book, but that was easily solved with some retconning and a joke from The Princess Bride. Someone on this film had the genius idea to basically let Jeff Goldblum wander around set being Jeff Goldblum. He has a natural insouciance that is needed in the film, not to mention his wardrobe. The film distinctly gets progressively worse the less screen time he has. In fact, this film might have been the start of my Goldblum obsession, and yes, I do love Transylvania 6-5000, proving that I can love and embrace schlock; just the right kind, and Jurassic Park ain't it.

Friday, February 5, 2010

Book Review - R. L. LaFever's The Basilisk's Lair

The Basilisk's Lair: Nathaniel Fludd, Beastologist Book 2 by R. L. LaFevers
Published by: Houghton Mifflin
ARC Provided by a Friend
Publication Date: June 7th, 2010
Format: Hardcover, 150 Pages
Rating: ★★★★
To Preorder

The official patter:
"Nate Fludd, Beastologist, is back in the camel saddle in hot pursuit of a missing, deadly Basilisk—the King of Serpents. As if saving an entire Dhughani village from the Basilisk’s poisonous gaze isn’t difficult enough, Nate and Aunt Phil must begin to piece together the mystery of his parents’ disappearance and protect the lone copy of the Fludd Book of Beasts from a sinister man who always seem to be one step ahead of them. Pack your goggles, rue, and an extra pair of gloves and join Nate on another unbelievable adventure—there’s no rest for the world’s youngest beastologist-in-training!"

Nate can't believe it... they're lost. And it's all his fault. Aunt Phil relied on him to get them back to the plane with the compass she entrusted to him and he goes and gets them lost. But his navigation lessons are cut short by a band of men on the horizon. There is a telegram for Aunt Phil from Bamanko. The Basilisk has escaped! They are on the move again, but Nate feels not just the hesitation steaming from the fact he feels incompetent, but from the fact that the Basilisk, unlike the Phoenix, is very dangerous, or so he and Greasle learned from sneaking a look in the book. After a stop over in Egypt, where Nate attempts to jump ship, or plane, as it were, they are on their way to the Sudan. The villagers, as can be expected, are very afraid of the death and destruction that the Basilisk might bring... not only that, but if the creature gets to the river the water will be poisoned and all could die. Also, could the Basilisk's escape have anything to do with the mysterious red headed stranger who wishes to pilfer the Fludd's family secrets?

The second installment of R. L. LaFever's new Beastologist series picks up literally moments after the first book ended. Being more conventional than the first, I thought it was a wonderful bridge book, but lacked the originality of the previous installment, yet built up even greater expectations for the next. The first book set up Nate's past and the new journey and new friends he would make in this path his life was taking since the disappearance of his parents. He learned of the wonders of his family heritage and of the value of friends and relatives. He also learned of the dangers that his legacy contains and the threat from outsiders, particularity of red headed men. In this book, we don't get any further revelations, we don't learn any more about his mysterious nanny or about who the red haired man might be, but we do get a great adventure. While I'm a fan of the story arc, the greater movements of the pieces to come to the endgame, sometimes I know you need an interlude, a break from this, and that's what this book felt like.

Even though it is, or perhaps because of it being, only the second book, you can't have too much revelation, you can't have all the secrets revealed and the curtain lifted, because otherwise this would be a very short series, and that is something I don't want. Instead we have Nate learning that the Beasts can be not only very beautiful, but also very dangerous. Here we have a Basilisk, something slightly different, but still familiar to readers who loved Harry Potter. It's the immediate threat of the Basilisk that must be attended to, no matter how much I wanted them to be on their way back to England to get to the bottom of the Fludd's disappearance. I think that this book will really appeal to the younger age bracket for which it is written, versus, say, myself. I have my eyes on the end, where a younger reader will have their eyes on the immediate struggle. And while the way the Basilisk is handled is unique and original I still felt that perhaps this beast is a little overplayed... but then again the Phoenix worked... so perhaps it's just the lack of secondary and tertiary plots that made it fall a little flat for me. But you can count me in as a reader for the next installment, I can't wait to see where Nate goes and see how his friendship with Greasle grows. I just can't get enough of that morally ambiguous, oil eating gremlin, who is always there when you need her most.

Wednesday, December 16, 2009

Book Review - R. L. LaFevers' Flight of the Phoenix

Flight of the Phoenix: Nathaniel Fludd, Beastologist Book 1 by R. L. LaFevers
Published by: Houghton Mifflin
Publication Date: September 16th, 2009
Format: Hardcover, 144 Pages
Rating: ★★★★
To Buy

Nathaniel Fludd's parents have disappeared. Presumed dead, his parents' lawyer summon him and Miss Lumpton to his office. A tidy sum makes Miss Lumpton disappear as well. Nathaniel is then shuffled off to a relative, a Phil A. Fludd, he's never heard of in Batting-At-The-Flies. The precocious youngster with a penchant for drawing and a feeling of being unwanted and left behind arrives at his destination with a heart full of trepidation. What he finds is beyond his wildest dreams...Phil is actually a she and a Beastologist too boot! Whatever a Beastologist is...but it might have something to do with the fact Cornelius, her pet, happens to be a talking Dodo. Aunt Phil says come morning she's off to do her Beastological work so Nate should get to bed nice and early. Nate shuffles off to bed knowing that he'll be left behind again, but this time with a crotchety Dodo and Miss Lumpton's suitcase full of letters and underwear...leave it to Nate to get the wrong suitcase. But come morning he realizes that he is to go with Aunt Phil, which fills him equally with joy and dread.

They hope aboard her little plane and off they go to Arabia, to see the birth of a Phoenix, the first in 500 years! Along the way Nate learns that his family is world renowned for being great adventurers, from map makers to Beastologists, they are without equal. The exploration bug bit the family hundreds of years ago when Sir Mungo Fludd had eight sons he sent to seek out every corner of the globe. Seven sons returned to Sir Mungo and the great family tome, The Geographica, A Map of the World was completed. The final son? They speak not of him...But Phil is worried that Nate was left behind, he should have started his training years ago...coupled with the fact that his parents never wrote (unheard of in a Fludd) and the fact that the book was lost with them is all very suspicious...But there are more immediate concerns. A gremlin is in the plane's gearbox and once they get to Arabia the Bedouin's take umbrage to Phil's presence and take her off to their camp, leaving Nate and his new friend, the Gremlin Greasle to rebirth this Phoenix and then free Aunt Phil, all without being discovered. And if that isn't enough, could the letters in Miss Lumpton's suitcase be the missing Fludd correspondence? And who was that mysterious red head who tried to steal the Fludd Book of Beasts? Could he be a descendant of the eighth son bent on revenge?

I picked up this book because I just adore R. L. LaFevers' Theodosia books. Nathaniel Fludd has a similar air of adventure and exploration akin to The Young Indiana Jones that is prevalent with Theodosia. But whereas Theodosia has the feel of the British Empire and a more Victorian Egypt obsessed society, you really feel the march of progress and the setting of this book being right after The Great War. It's an interesting clash of old and new. How the old ways of cartographers and explorers is giving way to the age of flight and steel and oil. But for this brief period both magic and technology exist side by side. I personally am in love with this trend in young adult and children's fiction wherein we have this distinct time period, be in World War I or Victorian times and then a little bit of magic is overlaid. Just addictive! I felt though this book was too short. Being written for younger readers this is a fairly short and quick read, so for those adult readers out there you will be desperate for the next volume. With all the foreshadowing and unanswered questions, you think you might know what will happen next, but you really need Robin to write it out for us. I really feel this is a great start to a cute new series, which I know I won't love as much as Theo...but it engenders the same feelings!

I also have to just say how beautifully this book is made. R. L. LaFevers must have one hell of a following (me among them) that Houghton Mifflin is willing to go the extra mile to make these books so...I don't really know how to say this...but you just want to admire them for hours and love how they look on your bookshelves. The Theodosia books have amazing cover and interior art, but couple that with the antique map of London under the dustjacket and the slightly deckled edging...heirloom books here. Nathaniel Fludd isn't an exception. The dustjacket is wonderfully done. That feel off an olde tyme journal with the pencil and the feather. But it's the drawing of the belt clasp that makes it just that extra bit special. The endpapers are a magnificent map of the journey in the book with the dotted line, just like Indiana Jones. At first the interior drawing style seemed a bit cartoonish, when compared with the finish of the cover, but I grew to like it. It's as if this were Nathaniel's own sketchbook. Kelly Murphy did a wonderful job and made me stop comparing her to Yoko Tanaka in the end.

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